Custom Gravity and Player Movement (Ongoing project)

Hi everyone! This is a post simply to share with you a little project that I will be implementing into another bigger project latter. What that project is is custom tunable gravity and player movement. I’ve noticed and have had a problem with Delightex movement not being customizable enough for my likings, i.e., not being able to change gravity, different move speeds for going backwards and strafing, and being restricted to the Delightex 60x60 space, so I decided to create my own player movement script. I started out writing it in CoBlocks but found that too hard to work with. I then transitioned over to python, my personal language of choice, and wrote the rest of the engine in there. The movement script is in CoBlocks still mainly because I couldn’t be bothered to change it to python. Another thing, currently there are no wall collisions so that means that you can just walk though walls, unless you make the walls out of a bunch of thin layers, which hypotheicaly might work, though my GPU and CPU aren’t very strong so that would be difficult to test for me. By sharing this project I hope that you guys, the much smarted than me Dleightex community, will be able to help me finish and debug this engine to use in, hopefully, a lot of people’s future games. Here is the main link to the project: Delightex Edu :: Gravity And Jumping

And here are all the posts that inspired/helped me:

I would love if you are reading this and would help me develop this system future into the future to make this simple player movement script into a fully functional engine, that would mean the world to me. If you think this is a cool post, I would love it if you commented or liked this post, getting this to as many people as possible would help more people with this problem.

– Entity404

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