Currently I have found a workaround to the solution where you can actually have the objects the right size and have decent collisions. I’m going to link to my main post and also my project so you can see them. Only problem is is that you need to place the objects using their transform modifiers in their settings and every collidable object has to have a certain child object. Also the project is still in the works as I have not finished coding all the things I have hoped to add to it. I hope this helps!