Why is my code not working?

Can anyone tell what’s wrong? The problem is that the player doesn’t get any popups when needed.

Hi @Korben_de_Jager The issue is that you have two “When Camera collides…” event handlers, and the second one overwrites the first one. That means only one of them is actually running, which is why your popup may not appear.

To fix it, use one collision event handler instead, and put your checks inside it with conditional logic (for example, check whether the Camera collided with the Floor or the Wall of Fire, then trigger the correct popup).

Using a single event block avoids the overwrite problem.