Just wondering, how wide is the default player when colliding with objects? Like is it a general cylinder with x width or is it custom?
Thanks!
Just wondering, how wide is the default player when colliding with objects? Like is it a general cylinder with x width or is it custom?
Thanks!
Hi @Entity404 The Camera collision is a capsule with the radius of 0.35 meters. So the width is 0.7 meters. Hope this helps!