Swordfighting Faulty collisions

I am coding a boss fight for a game I am making. Everything working okay, except that for some reason, the only way the enemy sword can be registered as colliding with the camera is when all other collisions are turned off. Please help, because this is something happening in literally every project I make. (Z is swing, X is parry)

Delightex Edu :: Swordfighting POV