Hey, I’m trying to temporarily make the camera static meaning it shouldn’t rotate or move and then re-enable movement whenever I want.
Is there a built-in way to freeze the camera or intercept input events to block movement temporarily?
Hey, I’m trying to temporarily make the camera static meaning it shouldn’t rotate or move and then re-enable movement whenever I want.
Is there a built-in way to freeze the camera or intercept input events to block movement temporarily?
Hi @pablornc
You can’t currently change the camera mode using CoBlocks.
But you can have a second camera that is set to static - you can check out this video to see how. Hope this helps!