Library objects: recommended limit?

What are the recommended limits on the number of Library objects to prevent lag in student projects?

Hi @Jennifer_Scales, there are no recommended limits, however, the more objects in your CoSpace, the more objects the system needs to track.

All objects are loaded at the beginning, so there is an initial load time to consider. Objects are files, and all have their own file size. Students need to consider wait time and performance, so that their CoSpace is not “laggy”.

Finally, because everything is rendered in the browser, how a CoSpace performs also depends on the CPU and GPU and RAM of the device rendering the space - a low-spec Chromebook will be much slower than a high-spec desktop.

These are all good learnings for a student - filesize, and the interplay of software and hardware - and would be a good thing to discuss as a class.

Have a look at CoSpaces Edu :: Balls Galore! (Scripting & Physics) and see how this behaves on different devices - the balls in this space are duplicated with code.

Hope this helps.

Geoff @ TechLeap

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