Hey, I’m wondering if there is a way to use custom meshes in Delightex, like Sebastian Lague did in his terrain generation series: https://www.youtube.com/watch?v=wbpMiKiSKm8
I was wondering, is there a way to do that in Delightex because I’m trying to do the same thing, but in this environment. Currently I’m rendering a ridicules amount of cubes: Delightex Edu :: Terrain Generator and it’s incredibly laggy. I’m Is this a stupid idea or is there actually a way to do this?
