This would be very handy, as I am making a rather big game and need more than 1 scene, and to know if, say, I have the toothbrush or not later on. thanks
This would be very handy, as I am making a rather big game and need more than 1 scene, and to know if, say, I have the toothbrush or not later on. thanks
Hi @Tylatrix,
yes, it is possible with properties. Please, take a look at the following thread