Help on room generation

I’ve been spending the last couple of hours working on some room generation where after a certain amount of doors you’ve past through, it regenerates them (moves them forward and shuffles them). Although, for example the doors don’t always go back into position (I’m not using actual doors because it seems to break the code sometimes).

Anyways, I would just like some feedback, things to add, and polishing it.

Also, I’m not huge when it comes to scripting so only using coblocks is helpful

Link: Delightex Edu :: DOORS: in delightex - room gen (room generation is on 2nd page)

Much appreciated! BlackTip.

(Images below)

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