Coding the camera

In this game CoSpaces Edu :: Video Game Project, January 2025

we want the character to hover above the player (in Scene 5). When the character moves, the camera does. However, if you notice, after the character/player moves, the camera’s perspective turns, making it impossible for the player to get to a certain point of the scene (the scene isn’t done yet). How do we code this so that this view doesn’t change?

Hi @Kelly_Nickell we’re looking into this for you :slight_smile:

Thanks for your patience!