CoBlocks help: Multiplayer Testing

Hi Team,

I’m after some help testing the new Multiplayer features.

I want a simple 2 buttons that need to be stood on to open a door.

I have them turning green when stood on and even debugging with the variables to get the True/False values.

I do a check of the values and if both buttons are true, the door should open (short vid)

My other tab does the value checks:

With the nested IF statements above, if I change both to “Button 1” or “Button 2” the door opens just fine. This is true for both the host player or a joined player.

The door just doesn’t open when checking each button.

Any thoughts would be appreciated!

(vid in action here)

Hopefully this works, project is here Delightex Edu :: Test Multiplayer Buttons Scene

Hi @Sion Project properties are not synced between clients. We’d suggest checking the color instead. Hope this helps!

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Amazing, thanks for the help

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