Changing speed during a path

Is it possible to change the speed of an object travelling forever on a path WHILE it is on the path and not just when it completes a loop?

In this project, my students would like to reduce the speed of the dinosaur when a question is answered correctly and increase the speed when the question is answered incorrectly.

It’s possible with Typescript - see Scripting-only features, under “Movement”.

Hope that helps! If this resolves your issue, please mark this post as the Solution.

Many thanks,
Geoff @ TechLeap

1 Like