is it possible to programme an AI Buddy the following way:
Only give a specific information, if the player has found and clicked a specific item?
We are trying the following scene:
Click the AI Buddy, he asks for a card/item, before he can give a Number.
A quiz is activated, when a computer/item is clicked, but the Number from the AI Buddy is missing.
The Ai Buddy gives you that number, only if you have clicked/found a card.
Here you go! All you need to do is not tell the AI buddy the correct code but then make a AI skill that does tell the AI buddy the correct code and says it’s okay to reveal the code. You then add that skill to the AI buddy when you click the item. The AI buddy won’t necessarily give you the code the next time you go to him, you need to interact with him after you add the new skill to him, that’s just how the Delightex AI buddies work to my knowledge, there is no other workaround. Here is a little test scene that I made that has a dude that wants a book and then gives you a secret password when you give him the book. Delightex Edu :: Ai Buddy Needs Item
The results were quite interesting. At first I just told the AI Buddy in the chat, that I have found a book for him. Then he gave me a random code. An example of a LLM lying.
Then I tried clicking the item first, it then continued giving me the correct one.
A simple solution. Thanks.