Translation and rotation at the same time

I’ve had issues with rotation and transition for local/global positions before, and it seems like there is an issue with positioning of imported objects.

There is something decidedly wrong with the positioning of the glider - it’s position is 0,0,0 but it’s clearly off the ground, meaning that it’s probably a local position (even though it’s not attached to anything).

When I print out the position of the Glider 1 at the start, middle, and end, this is what I get:

Glider pos 1: 0.0, 0.0, 0.0
Glider pos 2: 0.0, 0.0, -0.23
Glider pos 3: 0.0, 0.0, -4.9466723E-17

Doing the same with a built-in object is absolutely fine: CoSpaces Edu :: Turn & rotate test

@Delightex_Team could you ask the devs to take a look and provide thoughts please?