I don’t have any videos on it. This is where you want to read from: https://cospaces.io/api/classes/animateditem.html#transition
Transition is what I’ve used so far to move characters. I find it way easier to use the moveTo() function to start with. The moveBy() function would be another option.
Example:
let tRex = Scene.getItem(“Ak0UUX5o”) as AnimatedItem;
let goal = Scene.getItem(“6aecAexw”) as AnimatedItem;
let goalPos = goal.transform.position;
tRex.transform.lookAt(goalPos);
tRex.transition.moveTo(goalPos, 5);
That will move the TRex in a line towards a goal taking 5 seconds while continuing to rotate the front towards a goal.
Hope that helps a little.
There is also a physics system I haven’t touched yet that appears to have applyForce(), applyImpulse() and Velocity() which I presume is another way to move characters. Maybe someone can give examples of movement using the physics system?