Problems with objects loading when class plays project

Hi, I have made 2 escape room challenges using remixes, when I test them they work fine. However, when I tried them with my class (all playing at same time) many of the objects would not load properly (showed as red boxes with X on them). And many of the objects that did load, were all white and did not load their colours etc. Which really spoiled the experience.

Why is this happening and how can I fix it?

This is a problem with 3D model imports. Delightex has a huge number of 3D imports (thousands), but if a scene has too many, (which varies from device to device), Delightex can’t load all of them. My recomendation is to try to edit the escape rooms to use only natural Delightex objects. If you need help, please link your project here.